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#1Mirabelle Bonnet [Complete] Empty Mirabelle Bonnet [Complete] Wed May 02, 2018 12:25 am

Knox Lewis

Knox Lewis


The Vizard Application
Seireitei's Songbird




Name: Mirabelle Bonnet
Alias: Mira, Seireitei's Songbird
Real Age: 220
Phys. Age: Early Thirties
Gender: Female



Appearance




Mirabelle Bonnet [Complete] ><font color=

Height: 6'7"
Weight: 200 lbs
Physical Traits: Mira's form is slim, though not so much so that she seems ill. Her muscles have developed in such a way that they maintain the strength she needs without being obviously present. This allows her the a small element of surprise as an opponent underestimates her flexibility and she's able to twist in almost painful ways to fire off a return attack. Though she might not be overly 'well built' in the way a man might otherwise be, her presence is still overwhelming. Her height alone is more than enough to draw in most gazes but the way she carries herself ensures that everyone's eyes are on her.

She was blessed in her second life with well developed breasts as well as a prominent rear though if anyone, man or woman, is caught staring they'll be treated to more than minor burns of some kind or another from an on the fly kido. Her fiery red hair is, most often, tied back in a loose, low hanging ponytail so that its considerable length is cut off just above her waist. While her resting face is soft and warm, it's almost always held in a scowl of some kind or another as she yells at an underling for doing something the wrong way, or held in a furrow of concentration as she works out a new spell or six.



Personality




Mirabelle is the kind of person who knows what she wants and how to get it. She's more than willing to delegate tasks to those she deems worthy, though those individuals are few and far between, but most often opts to take the brunt of the workload on herself. Some might say its because she doesn't feel others should have to bear the burden, or because she feels that they aren't capable. On the contrary, she knows full well what others are capable and will utilize their talents as she sees fit but she'd rather do things her own way so that she can maintain a reason for her pride. This extends even into combat scenarios wherein she is more than willing to take on a more challenging foe, not so that her subordinates don't have to but so that she can be the one to say she defeated them.

She drives those under her command hard. As far as she's concerned, they knew what they signed up for when they enlisted and if they weren't ready to be ridden so hard, they shouldn't have signed on. As a part of the Kido Corps, she believes any and all members should display better than adequate knowledge of the arts. If there are some she doesn't see doing so but she feels that they have potential, she's more than willing to take them under her own wing.

To those she doesn't know well, she can come off as very dismissive. This is because, in truth, she is. If it doesn't pertain to an interest of hers or something she feels needs tending to, she doesn't see the worth in spending time doting on it. Trivial things are meaningless to her. People who repeatedly dog her with things she expresses little interest in are dealt a harsh reality when she, inevitably, lays it out that she doesn't care. Though she has better control over herself than to speak in such a manner to another captain, if they persist as much as some others do they're likely to receive the same treatment.



Combat Information




General Fighting Style:  Mira's fighting style revolves entirely around her abilities as a Kido practitioner. She's constantly slinging spells and coming up with new ways to weave them together for varied results. This being said, her preferred method of fighting is from medium to long range.
Strengths: Kido, Reiryoku, Reiatsu, Sensing
Weaknesses: Strength, Hakuda, Zanjitsu




Ability Name: Creative Casting
Ability Description: Mirabelle is so in tune with the spells she casts that she's able to customize the properties of the spells she uses to keep her enemies guessing. [Roleplay Oriented]

Ability Name: Song of the Birds
Ability Description: When casting Mirabelle often forgoes incantations, though when she does she uses a skill she invented early on in her career as a shinigami to confuse opponents. By using Song of the Birds she's able to effectively 'sing' the incantation in a manner unrecognizable to anyone else. [Roleplay Oriented]

Ability Name: Kido Grandmaster
Ability Description: Casting seems to be in Mira's very blood and as such, she's able to forsake incantations on anything up to forbidden class (Spells 89 and below).



The Zanpakuto File

Sealed Appearance: An opaque blade seemingly made of glass that houses a vile looking liquid. When swung the liquid can be seen sloshing around inside the blade's body and trying its best to cling to the sides of the small cavity. There is little but a raised edge to provide any sort of cover for the user of the blade, not that the weapon sees much use in combat. Most often the sword sits inside of its sheath beside the weapon's master. The sheath itself is as unique as the blade it houses, comprised of what seems to be a milky quartz-like material.

Zanpakutou Name: La Belle Dame sans Merci (The Beautiful Lady without Mercy)

Zanpakutou Spirit Appearance: Beldame appears as a woman some ten or so years younger than Mirabelle herself looks. Her hair spills from the crown of her head down her back in thick, black waves. The spirit prides herself on her inate ability to deceive most anyone. Much of her deception is due to her looks but where that fails she relies on flowery language to spin a web of lies. The dress the spirit sports is quite revealing and draws the eyes to her very pronounced feminine assets. Fur lines the raised collar and trails down to a low cut corset style midsection that, finally, leads to flowing trails of black fabric.


Zanpakutou Personality: Beldame is everything Mirabelle rejects about herself and the embodiment of her hubris. The spirit also bears the burden of every repressed urge, every unspoken insecurity, unshed tear, and unspoken curse. It is not uncommon for her to lash out at Mirabelle's actions, claiming that she mistepped or misspoke but the anger is never long lasting. She believes that Mirabelle is the best thing to have ever happened not even just the seireitei, or even the cycle, but the universe as a whole. On some level she even rejects their own mortality and ability to be rebirthed, thinking that she will forever and always be tied to her 'other half.'

Inner World: Mirabelle's inner world is as ever changing as the landscape around her, for wherever she leaves the waking world, that place is replicated in her inner world. The key difference is that the place seems to have aged by thousands of years. Most brick and stone has eroded away to dust and rubble. Worn tombstones dot the landscape, marking places where the zanpakuto spirit has made mental note of transgressions against the pair. The only additional scenery to be found are periodic skeletal trees who've grown out of the ground and buildings like weeds, their naked branches clawing at the night sky.

Shikai

Call Out Command: Condemn them, Beldame! (Most often the simple word "Release" is used)
Appearance: Upon release, the blade makes a loud popping sound and the liquid within it falls from the pommel to her feet. The blade, now crystal clear from tip to pommel, seems to be made of a clearer crystal than it's sheath. Through the course of a battle, the blade will begin to fill with a sickly and vile looking substance that sloshes about inside of the blade, leaving a filmy residue as it recedes or as the blade is swung. Aside from the cosmetic shifts, nothing else about the blade itself changes.

Ability Name: Recompense
Ability Description: Beldame views any action taken against her wielder as a sin, believing Mirabelle to be divine and that her will should be law. As such, especially in combat, actions taken against Mira are heinous in her eyes. Her vengeance comes into the world through her shikai, in that as her opponents make actions against Mira fluid begins to once again build up in their blade. The fluid is volatile, noxious, and pressurized inside of the blade. As an action Mirabelle can eject the tar like substance from either the edge of her blade, in getsuga tensho-esque arcs, or from the pommel as a puddle.

As an opponent interacts with the tar, willingly or not, they'll find that its effects are such that they lose their footing and in some cases, find themselves overwhelmed by it. Through its use, Beldame seeks to ensure that the transgressions against Mira are righted, though her shinigami has to work fast as their window of time to make use of the tar is only 3 posts. Also unfortunate for the spirit is the fact that the tar can be removed if the opponent finds themselves able to muster the strength to deal a Bala's worth of damage to it.  

Bankai

Call Out Command: Bring about the Hell they deserve, La Belle Dame sans Merci!
New Name: La Belle Dame sans Merci
Appearance: Nothing about Mirabelle or Beldame changes aesthetically, though pools of the black tar begin to form wherever Mira has physically clashed with her opponent.

Ability Name: Indemnify
Ability Description: Beldame seeks to show their opponents just who's superior, producing pools of her tar where she's seen them come into contact with Mirabelle. From these pools, attacks that have previously been launched against Mirabelle can now be mirrored in a twisted tar mimicry. Ghastly tar figures might rise from the pool to lash out with twisted manifestations of the target's zanpakuto, or an ugly tar bullet might rise out in a copy of foe's cero. [Copied attacks must come from a skill of which Mirabelle has, and uses her stats for damage calculation rather than her opponents.]




The Hollow File

Inner Hollow Name: Hibiki (Echo)
Inner Hollow Appearance: An old man who's skin is cracked and weathered by time. His voice is softspoken and lilts with an accent lost to time, though it emanates from the air around him rather than from his mouth. The features he sports are as soft in comparison to the harsh cracks in his skin, completing the image of the mentor he's meant to be to the shinigami. His aged frame sports a set of homely looking almost monk like robes, while on his hip the mask Mirabelle wears is threaded with a coarse looking rope.

Inner Hollow Personality: Despite his name Hibiki looks to the future. He is Mira's constant council, her voice of reason when her personality tips too far into Beldame's territory. Where other inner hollows seek to tear down their host, Hibiki's aim is to bring Mira up. He's very much meant to be the proverbial angel on her shoulder, opposite the 'devil' that is Beldame. Where Beldame is angry and vindictive, he is calm and forgiving.


Mask
Appearance: A fairly plain plague doctor's mask. Just as any other would be, the mask is made up of rough bone like material though hers sports thin spider webbing cracks over its surface and stains of blood due to how she brings the mask out.

Abilities: Mirabelle's budding relationship with Hibiki allows her to overlay an opponent's memories over the original battlefield. This creates uneven terrain for the opponent to fight on and, with enough practice, Mirabelle will be able to put her spells 'behind' the overlay so opponents won't know what's coming for them. [Checks against Sensing]

Hollow Powers: High Speed Regeneration, Cero (for clarity, she's able to cast any of its variants)

Full Hollow Form
Appearance: The mask grows to cover the entirety of Mirabelle's head while her eyes seem to sink into nothingness inside of the new skull. A shawl seems to descend from the base of the neck to cover the rest of her body. Once clad in the shawl the rest of her body dematerializes and Mirabelle is left looking something like a wraith.

Ability Name: Specter
Abilities: Mirabelle's body is used as a conduit for the other powers granted to her in this form. Drawing on Hibiki's powers allow her to teleport when inside of the dimension she manifests, inserting herself into the illusions of her memories as a masquerade. The camouflage makes it harder for her opponents to hit her, while also playing up the guessing game of which figure she's hidden herself in. [There can only ever be 3 figures manifested at a time. Mira is able to hide herself in only one figure at a time, and able to jump to a different figure if she believes she's been found but this has a 2 post cool down.]

Ability Name: Separation
Abilities: Mirabelle is able to draw herself and a single opponent into a dimension she creates. The dimension fills itself with her memories, phantoms of her past that her opponent must now confront. The dimension's barriers can sustain a Gran Rey Cero worth of damage before it is destroyed, and has a 3 post cool down once destroyed.

Ability Name: Recollection
Abilities: Mirabelle is able to recall her memories to force her opponent to face down a threat she's already bested herself. The memories serve as a catalyst for Mirabelle's already potent powers as a Kido practitioner, allowing her to double the strength of any kido cast from her own memories. The memories can only come from canon threads that have been written to completion and though the flavor of this may persist, the effect of doubling a kido's strength can only be used 1/post. It also has a cooldown equivalent to the spell that's been doubled [ex. a spell dealing Gran Rey damage gives Recollection a 3 post cool down].




Back Drop
History: [To be filled in Later]



#2Mirabelle Bonnet [Complete] Empty Re: Mirabelle Bonnet [Complete] Mon Jun 04, 2018 7:54 am

Noziel Aran

Noziel Aran
Approved at 1-5

#3Mirabelle Bonnet [Complete] Empty Re: Mirabelle Bonnet [Complete] Tue Jun 05, 2018 10:25 pm

Ika Mazi

Ika Mazi
Tier up to 1-3

http://www.bleachstory.net

#4Mirabelle Bonnet [Complete] Empty Re: Mirabelle Bonnet [Complete] Sun Feb 28, 2021 4:13 am

Knox Lewis

Knox Lewis
~bumping~ this because, hello, I am back and I've made significant edits. if some of the edits seem unreasonable, DM me on discord and we can work something out, this is pretty much the first draft of this version of her Shikai/Bankai

#5Mirabelle Bonnet [Complete] Empty Re: Mirabelle Bonnet [Complete] Wed Mar 03, 2021 1:11 pm

Enzo

Enzo
Recompense-  in terms of a reflection of the power, id like to consider this as a form of bakudo in a sense. If that's the case, just how powerful is it if someone decided to clash with an attack or rise their own ability to get rid of the tar instead of using their natural action to take it off?  An ability that makes a player commit to using their full action or entire post to take it off is rather powerful, so can we think of some drawbacks?   Is the 3 posts the amount of time the tar lasts? Or how long you can use the tar for?  How many (getsuga tars) can you launch per post etc etc?  Lowering the opponent's abilities is actually banned. Things like this should be more reserved to things that would impact their abilities indirectly, or simply boosting your own. You would need to be careful or format it in a way where its a tar manipulation (getsuga) that restricts movement upon contact or encase them. If it's hot tar, it can probably do second-degree burns.

Indemnify- Mirrored in tar form? is it copying the exact power? Is it a weaker version of the attack?  Does it only mirror the method of the attack and has a set  power balance to it?

Separation- needs player permission to draw them into a domain. What is inside of this dimension? What is it composed of? Does it hurt those beside you inside or restrict them in any way? Will they be able to escape the dimension? This goes into spacial distortion which is banned, but lets regulate it as much as possible  to see if you can get a similar conclusion.

Recollection -  With the amount of powerful opponents you can face in a lifetime, recollection might go into auto hit terrotiry because you are experiencing something that happened to you in the past. If this follows the repeat of the experience, this will hit the target automatically. This one wouldn't exactly be fair, even with half damage.

Specter- intangible, the big boss said no so we can't do this. However, combat teleportation is fair game if you are interested in that.

You can reach me on pope if you have any questions, thank you.

#6Mirabelle Bonnet [Complete] Empty Re: Mirabelle Bonnet [Complete] Fri Mar 05, 2021 8:43 pm

Enzo

Enzo
Approved for 2-3

Sponsored content


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